Producer (Systems Design - Contract)

PlayStation Global

Contract Position


Join the award-winning team at Santa Monica Studio as a Producer (Systems Design - Contract). In this role, you will be responsible for supporting the production pipeline throughout all phases of product development, ensuring the project stays on schedule and within budget. You will collaborate with creative leads and directors to create and execute project plans, while also maintaining effective communication between internal and external team members.

What you'll do

  • Facilitate development efforts to keep product development on schedule and within budget
  • Develop and maintain project schedules, triage day-to-day production issues
  • Ensure regular and effective communication between internal and external team members to share project status and problem solve
  • Break down and prioritize work for teams, identify problems and propose solutions, provide data-drive impact analysis
  • Ensure stakeholders have proper visibility into development and are informed of any changes that may impact their teams
  • Maintain and seek out opportunities to improve cross-team relationships
  • Partner with team managers to help provide team assignments which support career growth
  • Participate in yearly performance review process by capturing feedback


  • Proven experience producing high-performing cross-functional teams
  • Excellent organizational & prioritization skills, attention to detail
  • Self-starter, you approach challenges creatively and methodically, seeing them through to final resolution
  • Excellent verbal and written communication skills
  • Strong interpersonal skills – able to communicate effectively across product development and management teams
  • Adapts quickly to changing project priorities and emergent needs
  • Knowledgeable of current industry trends: stays up-to-date on competitive products and new production methodologies
  • Must love games and have a passion for crafting them!
  • At least 5-7 years of production experience in a AAA game development environment
  • Familiarity with traditional production management methodologies, including SCRUM and Kanban
  • Experience with JIRA, Confluence, Hansoft, Microsoft Office (Project and Excel)
  • Experienced with two or more published titles
  • Experienced working closely with design teams
  • PMP or equivalent certification


Click below to be taken to the PlayStation Global hiring page.


United States, Los Angeles, CA

Contract Length


$106,700 - $160,100 (per year)


jira confluence hansoft microsoft office (project and excel)

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