Gameplay Programmer (Contract)

PlayStation Global

Contract Position

Summary

Design, implement, and maintain gameplay systems and tools, collaborating with designers and programmers to create immersive gaming experiences.

What you'll do

  • Design, implement, and maintain systems and tools to support gameplay (animation, AI, combat, camera, core tech, etc.)
  • Collaborate with designers and other programmers as needed
  • Write clear, maintainable, portable, and highly functional code
  • Profile and optimize to remove bottlenecks
  • Test and document code produced
  • Support tools and technology as needed for specific project requirements

Requirements

  • B.Sc. degree in computer science or equivalent experience
  • Minimum three years of professional programming experience
  • Good understanding of what makes a game fun and interesting to play
  • Experience with player-controlled systems and/or combat
  • Expertise in C and C++
  • Strong programming generalist with a passion for learning
  • Proficient in linear algebra, matrix and vector math used in games
  • Excellent spoken and written communication
  • Able and motivated to work with other team members
  • Commitment to code quality, documentation, and sound testing procedures

Apply

Click below to be taken to the PlayStation Global hiring page.

Location

United States, Los Angeles, CA

Contract Length

Contract duration not specified.

Compensation

$99,900 - $149,900 (per year)

Keywords

c++ linear algebra matrix and vector math animation systems physics systems behavior tree visual scripting systems

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