Cinematic Artist (Contract)

PlayStation Global

Contract Position

Summary

Join the award-winning team that created God of War as a Cinematic Artist contributing to the development of an upcoming new title, utilizing camera composition and cinematic motion to present character performances and story beats to players.

What you'll do

  • Assist the Narrative team with script breakdowns, scene staging, and layout
  • Support the Narrative team with both live action and 3D pre-visualization
  • Operate the virtual camera when shooting on the motion capture stage
  • Process and clean up camera data following motion capture shoots
  • Animate focus pulling and depth of field for cinematics
  • Hand-animate cameras for cinematics and other narrative moments
  • Assist with motion capture shoots, informing the stage crew of prop needs, checking for continuity and keeping track of editing needs for camera
  • Give concise and timely feedback to outsourcing teams when needed
  • Proactively facilitate requests or information needs regarding animated cameras
  • Actively advance skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, and learning new software packages and traditional art methods

Requirements

  • A demo reel that demonstrates strong knowledge of fundamental cinematography principles
  • Background in photography or cinematography
  • Skilled in conveying framing ideas using rough storyboards
  • High level of proficiency in Maya
  • High comfort level with learning and utilizing animation systems and game engine pipelines
  • Ability to rapidly prototype, iterate, and explore different approaches to shots
  • Ability to succeed in a creative, team-oriented environment
  • Excellent communication, time-management, and organizational skills
  • Ability to reach across multiple disciplines to gather feedback and address cross-functional issues
  • An enthusiasm for practical innovation and the ability to bring new ideas to the table
  • B.A. in fine arts or relevant curriculum, or equivalent skillset
  • 1-3 years’ industry or related experience

Apply

Click below to be taken to the PlayStation Global hiring page.

Location

United States, Los Angeles, CA

Contract Length

Contract duration: Not specified

Compensation

The compensation for this position is not listed.

Keywords

maya motionbuilder

Similar Jobs

Looking for something similar to this position from PlayStation Global? Check out our positings below.

3 days ago
$3769 - $5654 (per hour)
United States, San Mateo, CA
Contract Position

The job entails providing IT support to users and systems at the San Mateo office of Sony PlayStation, including desktop management, troubleshooting, system upgrades, and remote support. The ideal candidate should have 2 years of IT helpdesk experience, excel in customer service, collaboration, and be comfortable working in a fast-paced, innovative environment.

Gameplay Animator (Contract)

PlayStation Global

10 days ago
$44 - $66 (per hour)
United States, Los Angeles, CA
Contract Position

Join the award-winning team that created God of War as a Gameplay Animator contributing to the development of an upcoming new title, breathing life into creatures, characters, and the game world with a focus on combat, locomotion, and gameplay animations.

Narrative Animator (Contract)

PlayStation Global

12 days ago
$44 - $66 (per hour)
United States, Los Angeles, CA
Contract Position

Join the award-winning team at Santa Monica Studio as a Narrative Animator for an upcoming new title, collaborating with talented developers to create visually stunning animation work in support of the project's creative goals.

Cinematic Artist (Contract)

PlayStation Global

12 days ago
United States, Los Angeles, CA
Contract Position

Join the award-winning team that created God of War as a Cinematic Artist contributing to the development of an upcoming new title, utilizing camera composition and cinematic motion to present character performances and story beats to players.