Cinematic Artist (Contract)

PlayStation Global

Contract Position

Summary

Join the award-winning team that created God of War as a Cinematic Artist contributing to the development of an upcoming new title, utilizing camera composition and cinematic motion to present character performances and story beats to players.

What you'll do

  • Assist the Narrative team with script breakdowns, scene staging, and layout
  • Support the Narrative team with both live action and 3D pre-visualization
  • Operate the virtual camera when shooting on the motion capture stage
  • Process and clean up camera data following motion capture shoots
  • Animate focus pulling and depth of field for cinematics
  • Hand-animate cameras for cinematics and other narrative moments
  • Assist with motion capture shoots, informing the stage crew of prop needs, checking for continuity and keeping track of editing needs for camera
  • Give concise and timely feedback to outsourcing teams when needed
  • Proactively facilitate requests or information needs regarding animated cameras
  • Actively advance skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, and learning new software packages and traditional art methods

Requirements

  • A demo reel that demonstrates strong knowledge of fundamental cinematography principles
  • Background in photography or cinematography
  • Skilled in conveying framing ideas using rough storyboards
  • High level of proficiency in Maya
  • High comfort level with learning and utilizing animation systems and game engine pipelines
  • Ability to rapidly prototype, iterate, and explore different approaches to shots
  • Ability to succeed in a creative, team-oriented environment
  • Excellent communication, time-management, and organizational skills
  • Ability to reach across multiple disciplines to gather feedback and address cross-functional issues
  • An enthusiasm for practical innovation and the ability to bring new ideas to the table
  • B.A. in fine arts or relevant curriculum, or equivalent skillset
  • 1-3 years’ industry or related experience

Apply

Click below to be taken to the PlayStation Global hiring page.

Location

United States, Los Angeles, CA

Contract Length

Contract duration: Not specified

Compensation

The compensation for this position is not listed.

Keywords

maya motionbuilder

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