Sr Gameplay Pipeline Programmer (Contract)

PlayStation Global

Contract Position

Summary

Join the award-winning team that created God of War as a Sr Gameplay Pipeline Programmer for the development of a new unannounced title, where you will design, implement, and optimize game engine/build pipelines while collaborating with a diverse team to drive innovative projects and solutions.

What you'll do

  • Design, implement, own, and maintain the build pipeline
  • Optimize game engine / build pipeline by taking full advantage of target hardware and architecture
  • Collaborate with stakeholders such as other engineers, animators, technical animators, and character tech artists. Liaise between team members; drive collaborative projects
  • Identify problems; solve them: implement robust, high-quality solutions
  • Write clear, maintainable, portable, and highly functional code
  • Profile and optimize software systems to remove bottlenecks and improve performance
  • Test and document code produced
  • Mentor and guide less experienced programmers as needed

Requirements

  • B.Sc. degree in computer science or equivalent experience
  • Minimum five years professional programming experience
  • Expertise in C and C++
  • Professional experience demonstrating proficiency in algorithm design, understanding of complexity, and software architecture and design
  • Proficient in linear algebra
  • Ability to write clean, maintainable and extensible code with attention to reusability
  • Enthusiasm and initiative
  • Excellent spoken and written communication
  • Good collaborator within a large, diverse team

Apply

Click below to be taken to the PlayStation Global hiring page.

Location

United States, Los Angeles, CA

Contract Length

Contract duration: Unannounced

Compensation

$123,000 - $184,600 (per year)

Keywords

c++ algorithm design linear algebra

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