Sr Gameplay Pipeline Programmer (Contract)

PlayStation Global

Contract Position

Summary

Join the award-winning team that created God of War as a Sr Gameplay Pipeline Programmer for the development of a new unannounced title, where you will design, implement, and optimize game engine/build pipelines while collaborating with a diverse team to drive innovative projects and solutions.

What you'll do

  • Design, implement, own, and maintain the build pipeline
  • Optimize game engine / build pipeline by taking full advantage of target hardware and architecture
  • Collaborate with stakeholders such as other engineers, animators, technical animators, and character tech artists. Liaise between team members; drive collaborative projects
  • Identify problems; solve them: implement robust, high-quality solutions
  • Write clear, maintainable, portable, and highly functional code
  • Profile and optimize software systems to remove bottlenecks and improve performance
  • Test and document code produced
  • Mentor and guide less experienced programmers as needed

Requirements

  • B.Sc. degree in computer science or equivalent experience
  • Minimum five years professional programming experience
  • Expertise in C and C++
  • Professional experience demonstrating proficiency in algorithm design, understanding of complexity, and software architecture and design
  • Proficient in linear algebra
  • Ability to write clean, maintainable and extensible code with attention to reusability
  • Enthusiasm and initiative
  • Excellent spoken and written communication
  • Good collaborator within a large, diverse team

Apply

Click below to be taken to the PlayStation Global hiring page.

Location

United States, Los Angeles, CA

Contract Length

Contract duration: Unannounced

Compensation

$123,000 - $184,600 (per year)

Keywords

c++ algorithm design linear algebra

Similar Jobs

Looking for something similar to this position from PlayStation Global? Check out our positings below.

17 days ago
$48 - $72 (per hour)
United States, Los Angeles, CA
Contract Position

This job involves designing, implementing, and maintaining systems and tools to support narrative and gameplay within Santa Monica Studio for the development of a new unannounced title.

Last month
$110,500 - $165,700 (per year)
United States, Los Angeles, CA
Contract Position

Experienced Procedural Technical Artist sought by Santa Monica Studio for an unannounced project, requiring a blend of coding and artistic skills to enhance production pipelines and collaborate with team members.

Last month
$123,000 - $184,600 (per year)
United States, Los Angeles, CA
Contract Position

Join the award-winning team that created God of War as a Sr Gameplay Pipeline Programmer for the development of a new unannounced title, where you will design, implement, and optimize game engine/build pipelines while collaborating with a diverse team to drive innovative projects and solutions.

Last month
$123,000 - $184,600 (per year)
United States, Los Angeles, CA
Contract Position

Join the award-winning team at Santa Monica Studio to work as an Animation Programmer on an exciting unannounced title, collaborating with designers and animators to bring characters and environments to life.